
:origin()/pre00/c955/th/pre/i/2013/305/d/0/minecraft__taizo_x_masuyo_at_paris_by_jamaratyneklenard-d6sn0ge.png)
In 2005, Dig Dug II was ported to the PlayStation Portable as part of Namco Museum Battle Collection, and was included in Namco Museum DS which was released for the Nintendo DS on September 18, 2007. The only home version of the game was for the NES, which Bandai released in Japan on Apand in North America during 1989. If the arcade operator has set this game's "round select" DIP switch setting to "on", the player will also have the option of starting from Round 1 but Rounds 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 and 15 are unselectable on this screen. When only one, two or (on later rounds) three enemies remain on the island, the enemies will eventually head for the edge of the island and jump into the water, killing themselves and the player points are lost. After the thirty-first round, the rounds will be identical to the first sixteen rounds before it. Once three pieces of land have been cut off an island, a bonus vegetable will appear somewhere on what remains of the island, which can be eaten for extra points. The points earned from this depend on how many enemies are killed at once. If both ends of a system of faults reach the water, the ground surrounded by them will sink into the ocean, killing all creatures on it, including Taizo himself. The other is a jackhammer, which can be used at "fault lines" on the map to create faults in the ground. One is the pump from the original Dig Dug, which is used to inflate enemies until they bust. In this game, Taizo Hori (the player's character) is armed with two weapons. There are two types of enemies Pookas (the round red monsters with goggles) only have the power to kill a player by touching him, but Fygars (the dragons) have the power to kill a player either by touching him or horizontally breathing fire to burn him. The goal is simple: to kill all the enemies on the round.

Unlike the first game, Dig Dug II takes place on an island with an overhead view.
